Run games designed for Windows under Linux environments has been a task that has fallen under the responsibility of Wine in recent years, and while it seems that’s going to change, at least expected to enjoy higher levels of performance and compatibility, Once this has been done completely. The magic comes from none other than Gallium3D, as its new implementation includes support for Direct3D 10 and 11. According to its developers, the leads needed to exploit this in Wine will be very easy to make, and should not be a drop in performance .
Running Windows games under Linux is certainly possible, although there are details of compatibility and performance. Wine has done very well so far, but its effectiveness is far from perfect, especially if you throw three-dimensional graphics into the equation. Speaking of native support for Linux in some games is almost like a science fiction movie. Enough work for developers to put pressure on hardware manufacturers to create drivers, and when they do, often rely on closed source. And as if that were not enough, we also have DirectX, eternal ruler of all multimedia tasks carried out under the Windows platform. A Microsoft has not shaken the pulse of DirectX discriminate in their own operating systems (Windows XP does not support DX10), therefore, one should not expect any kind of voluntary support to bring DirectX to Linux.